Hey @Ulrich, we have some good news…
@tpbradley has worked his magic, and we’ve just pushed out build 1.2.5 that should fix this issue for you
Let us know how you get on!
Hey @Ulrich, we have some good news…
@tpbradley has worked his magic, and we’ve just pushed out build 1.2.5 that should fix this issue for you
Let us know how you get on!