As an outsider who paid for the beta, but is not using it, I would like to say that, perhaps, this beta forum is a bit too “open” for public view. My reason being that there is just too much information coming out that is confusing and shows frustration, rather than accomplishments. I really don’t think those who are interested in RW and Elements need to see the inside buildup of this new product with those having very litte “skin in the game” adding to concerns that don’t always benefit the end product.
It is nice, I suppose that Dan is open to suggestions, but it is his product and he is the expert. Getting sidetracked with “add ons” that may or may not be needed by a customer seems time that could be spent getting the main product “on line”. Having beta testers is both a blessing and a burden, in my opinion. I suppose you get what you pay for.
My experience is with Provue Panorama, where Jim, the owner has a small group of beta testers that have supported the product for over 30 years and are extremely helpful in finding bugs and slowly, very slowly adding on “extras”.
If Elements is to succeed, I think the appeal has to be that you can do what was possible with Classic, but without having to purchase add-ons from outside sources. This seems common sense to me.
As some others have suggested, get the product to have the basics working without fail and then add on the “special affects” as time permits. The learning curve will be time consuming to begin with, so why make it even more complicated.
If beta testers have suggestions for add-ons, leave it in the suggestion box and be patient. If bugs show up in ordinary actions, then Dan and his team can attack that, fix it and move on.
As I suggested earlier, leave the behind the scene action out of the public eye, as it just seems to “muck up” the built, rather than benefit it.
These are just my two cents from having enjoyed working with the RW product for over 10 years now.