πŸŽ‰ Introducing Kinetic β€” physics, interactions, and animated canvas effects for your Elements pages

Hi everyone :waving_hand:

Super excited to share Kinetic β€” my most ambitious Elements component to date, now live on the store. Kinetic brings cursor-driven interactions, physics, animated canvas effects, and custom cursors to any section of your page, all from a single component. A bullet list can only take you so far with something this visual β€” please do have a look at the live demo linked below to get a real feel for what it does.

4 Item Sources

Kinetic can animate different kinds of content β€” pick the one that fits your workflow:

β€’ Custom Items β€” configure items inside Kinetic’s own collection (position, size, color). Ideal for decorative clouds, logo grids, or fully controlled compositions.
β€’ Auto Shapes β€” tell Kinetic how many shapes (square, circle, triangle, rectangle, pill, or random) you want and it generates and distributes them automatically. Great for quick hero scenes.
β€’ Text Split β€” target any text element with a CSS class and Kinetic will turn every single letter into a physics body. Headings that scatter on drag, words that tilt in 3D, letters that fall and pile up β€” it all works out of the box.
β€’ Set Item by Class β€” drop any native Elements component (Container, Image, Text, Button…) into the Kinetic dropzone, add the kinetic-item class, and Kinetic adopts it without touching its internal structure. Full design freedom, full effect power.

4 Interaction Modes

Once your items are in place, they react to the cursor according to the mode you pick:

β€’ Attract to Cursor β€” items gently follow the cursor within a configurable radius
β€’ Repel from Cursor β€” items push away from the cursor
β€’ Gravity β€” full Matter.js physics: items fall, collide, bounce, and pile up realistically. Multiple start modes (Drop / Drop from Outside / Settled / Static), optional Drag & Snap Back, cursor that can act as an invisible physical body, and collision-aware obstacles.
β€’ 3D Tilt β€” cards and images tilt in space following the cursor, with configurable perspective, damping, and an optional glare sweep across their surface.

Each mode has its own set of controls β€” you’ll see only what’s relevant to the mode you’ve chosen.

4 Auto Layout Presets

When you have a bunch of Custom Items, positioning each one by hand is a chore. Auto Layout distributes them for you with these presets:

β€’ Circle / Oval β€” items arranged on a circle or ellipse
β€’ Cloud β€” soft, organic cluster
β€’ Random β€” scattered with controlled bounds
β€’ Grid β€” regular rows and columns

Spread, rotation, and (optionally) animated rotation are all configurable.

Canvas Effects

In parallel with the items, Kinetic can render an animated canvas behind or around them:

β€’ Connection Lines β€” lines drawn between nearby items, with opacity that fades with distance. Turns a scatter of items into a living constellation.
β€’ Mesh Grid β€” a grid of lines (square or triangle cells) that warps near the cursor.
β€’ Starfield β€” a scattered field of stars with varying size and brightness, with optional twinkle animation and 3D warp flight.

Canvas effects work alongside any interaction mode β€” physics + connection lines, 3D tilt + mesh grid, and so on.

7 Custom Cursors

Replace the system cursor inside the Kinetic area with one of seven fully configurable variants:

β€’ Glow β€” soft radial glow around the pointer
β€’ Ring β€” hollow ring
β€’ Solid β€” solid disc
β€’ Dot β€” small precise dot
β€’ Pulse β€” animated pulsing disc
β€’ Ripple (Border) β€” expanding hollow ring trail
β€’ Ripple (Solid) β€” expanding filled disc trail

Size, colors, and behavior are all configurable per cursor type.

Animation and scroll-aware extras

Kinetic has a set of features that make entrances and scrolling feel intentional:

β€’ Stagger Entrance β€” items fade, scale, slide, zoom, or bounce into view progressively. Can start on page load, or on scroll when Kinetic crosses a chosen viewport line.
β€’ Idle Animation β€” items gently float when no interaction is happening. Intensity is configurable, rotation can be locked, and hover behavior can be set to pause or keep active.
β€’ Scroll Force β€” items react to page scroll speed. Faster scrolling applies stronger force β€” pages feel physically alive.

Control Kinetic from anywhere on the page

Kinetic exposes a set of utility CSS classes you apply to any element on the page to control its state or mark elements as physics-aware:

Item markers (inside the Content dropzone):
β€’ kinetic-item β€” makes the element a kinetic item that responds to physics and interactions
β€’ kinetic-item-locked β€” turns the element into a fixed obstacle that other items collide with (Gravity mode)
β€’ kinetic-item-no-drag β€” element participates in physics but can’t be dragged (Gravity mode)
β€’ kinetic-item-ignore β€” element is excluded from physics (Gravity mode)

Runtime controls (anywhere on the page):
β€’ kinetic-pause β€” pauses all animations, physics, and effects
β€’ kinetic-resume β€” resumes after a pause
β€’ kinetic-toggle β€” flips between paused and running states
β€’ kinetic-reset β€” smoothly animates items back to their original positions

Perfect for tying Kinetic’s behavior to modals, buttons, clicks, custom events β€” anywhere on the page.

A note on mobile

Many of Kinetic’s effects β€” 3D Tilt, Attract/Repel, Custom Cursors, cursor-reactive Canvas Effects β€” are driven by cursor position, and there’s no natural equivalent on touch devices. For that reason, the live demos intentionally disable Kinetic below the md breakpoint: it keeps mobile pages fast and removes motion that would feel out of place without a cursor. You can set this threshold per instance, or leave Kinetic enabled everywhere if your use case supports it β€” the Gravity physics modes (drag, snap back, collisions) still work with touch.

Perfect for

β€’ Hero sections that need personality beyond a static image
β€’ Portfolio galleries with 3D tilt or magnetic cards
β€’ Product pages where interactive reveals sell the product
β€’ Typographic headlines where letters become a playground
β€’ Interactive storytelling (about, team, process pages)
β€’ Any moment where β€œstatic is forgettable”

Links

:backhand_index_pointing_right: Live demo: Kinetic for Elements - Home - RW Pro Space
:backhand_index_pointing_right: Get Kinetic: Elements Store

Happy to chat β€” features, ideas, feedback all welcome. Thanks for the support!
β€” Massimo

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