your[quote=“caffeineinjection, post:8, topic:6038, full:true”]
Sale, transfer, is there really any difference? Result is the same. Someone gets to use a product for which the dev hasn’t received any recompense, so to all intents and purpose, it’s as good as pirated. Sorry if that sounds harsh, but that’s what it boils down to. I suspect it’s what many are thinking, just are too polite to say.
Most devs I suspect put loads of time into making stuff to make our lives easier, don’t be cheap, just buy the stuff you want.
Hmmm - is this the case? Clearly if you buy a product, get use out of it and then later sell then your point is definitely correct. But what if you pay for something, find it to be less suitable than you expected (easily done when there is no trial on offer) and then sell to someone for whom the product is suitable.
Pragmatically speaking, it’s hard to prove someone hasn’t got genuine use out of the product so this could be academic, but it is definitely the case that people realise AFTER purchase the the product is not what they thought. I can give some specific examples if needed
Maybe the answer is to encourage ALL RW developers to allow some sort of trial period or trial versions that can’t be published etc.