Using the mask tool to make the straight part touch the straight part and the wavy part touch away

I haven’t used the masking tool in Foundry 2 too much so I’m a little confused how it works. You can see from the picture that the wavy part is touching the straight part but I really want the straight part to touch the straight part and the way part to point away.

I can do this on the bottom of the mask stack because it does fine at pointing down but for the top stack how can I flip it 180° so that it lines up right on the bottom?

Here is the bottom part so you can get a good idea what I am talking about.

Can’t you just flip the colours on that top section?

There doesn’t appear to be a way to do that. Under the “Wave Type” menu it gives me 15 different options and they all point the wrong direction!

Hi @KipV,

Have you tried adding the other option?

Mask allows you to add forms to the top or the bottom of the stack, which are usually the opposites from eachother. So I reckon that the top form of Wavy would be the one you’re looking for.

Undocumented, but possible, is drag the shapes out of the stack. So choose the one you want, drag it out of the stack and you’re ready:

This would give this effect:


Cheers,
Erwin

Other option? I’m not sure what that refers to. Right now if I add a new mask piece the part with the mask will default be set to white. In this case white will not work because the background isn’t white it is a backdrop stack with an image in it which is covered with a blue overlay.

If I change the white mask to a transparency of 0% it will all turn pink because the transparency is showing through to the background that is currently on that pink rectangle. When I drag it out of the pink rectangle the transparency now shows up. I can’t understand why it seems to switch the order of transparency and solid color once it gets dragged out of the rectangle.

Hey @KipV,

Unless I’m completely misreading your question, “the other option” would be this one:

Drag that out of the Mask stack onto the spot where you need it, and change the colour to the desires colour, and it should do what I think is what you’re trying to do.

If I’m misunderstanding your question, could you clarify what it is that you’re trying to do?

Cheers,
Erwin

If I were to drag it out this is what it looks like. The chosen color, in this case white, is on the upper part but the part right below it is transparent which is the part that should have the solid fill. Any attempt at transparency always goes to the bottom.

So is this is the effect you’re looking for (white is transparant)?

Or this (purple is transparant, but purple site background shines through in this example)?

It would be more like your bottom example. It might help to zoom out and show you the whole page. The blue background is what the whole page is. It has this blue / pink bubble gum scheme going on. Right now the bottom part of the box is looking fine but as you can see from the broader spectrum the top is flipped the wrong way.

It is funny how your mask just shows up the right way without you have to do anything different then my approach? That is really odd.

That’s indeed odd…. I’m able to reproduce what you mean without effort:

I just went over to Foundry 3 I noticed the mask stack has a “Flip Vertical” and “Insert Style” options. That seems to do exactly what I need but I can’t use it because it isn’t the same framework I made this site in! (I made this one in Foundry 2.) Yeah, that seems to be the whole problem.

If the problem is Foundry 2 I might find a different way to do it like make a shape as a png file with transparent background and use the overlap stack to place the text on top of that.

Also if there are third party masking tools that work I’d consider just buying one of those. It seems like Adam was in the middle of making a working solution for this and then abandoned Foundry so I may need to look outside of his solutions with Foundry 2 and 3.

When I type “masking” into the marketplace most solutions seem to be for masking text. They are basically stacks that house an image inside of the type but I need a good stack that provides a variety of shapes to work with.